GLIDER
GLIDER
(another PICO-8 game from me)
Controls
Z to start. L/R arrows speed up or slow down the glider's horizontal movement (always moving to the right). Use the hot air vents to stay afloat as you float as far as you can. You can stop yourself moving by holding left, in order to rise higher off a particular hot air vent before continuing.
Commentary
I've done 'vector' games before, in the sense of art styles based on the old vector screens, but in PICO-8 at least, I've never really done anything with actual vectors. Can't remember if I've done any attempt at physics either. I kind of attempt both of those in this game.
Gravity, hot air vents, and player input all apply changes (forces?) to the glider character's X and Y vectors, you never press a key and move the glider precisely n pixels. And physics, at least at such a super basic level as this, is not too hard to put together. Gravity adds to the Y vector all the time, unless it is at terminal velocity either up or down. It's probably terrible and unrealistic, but at least it feels more real than what I usually do.
I'm trying to give myself a break with the self-deprecation on my music offerings, but there's no denying that this is a fairly short looped track. Please mute if it's annoying, the game has no sound otherwise because I was too preoccupied with other messing.
Lexaloffle BBS thread: here.
#1GAM January 2018
Download
Install instructions
The game should work great in the browser whether downloaded or not! Download the ZIP and put both files in the same folder, then double-click on 'glider.html'. It should open like a normal webpage.
The binaries just need to be downloaded and unzipped on the correct kind of computer - they should work from the unzipped folder with no extra messing. I'm just using the built-in PICO-8 binary export, but please let me know if something is weird with them. It is a new enough feature.
If you have PICO-8 and want to check out the game's code/etc. or just play it in the 'real thing', download either glider.p8 or glider.p8.png to your pico-8/carts directory, then load from within the game with 'load glider'.
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